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The Last Carrot

io.github.acidefluorhydrique.carrot

android GPL-3.0-or-later kind 32267

A cheerful tower defence game with no ads, no trackers and no permissions

latest release
1.2.0 main
released 2026-10-25 14:17 UTC
download apk
io.github.acidefluorhydrique.carrot_5.apk · 2.6 MB
android-arm64-v8a vcode 5
✓ signed cert 6e92f33b…
screenshotscreenshotscreenshotscreenshot

about

description
Hungry critters are marching down the garden path, and there is only one carrot left. Build towers, upgrade them, and hold the line. The Last Carrot is a small, self-contained lane tower defence game. It asks for no permissions at all, has no ads, no trackers, no analytics and no network access whatsoever. Everything it needs is in the app. **Eight towers** * Arrow - fast single target damage * Ice - a hard slow on one target at a time * Bomb - splash damage for tightly packed groups * Moon - a wide, gentle slow that catches whole groups at once * Poison - damage over time that ignores armour completely * Rocket - flies in a straight line and pierces everything on it * Tesla - chain lightning that jumps between nearby enemies * Sun - pulses damage in a ring all around itself Every tower upgrades three times, can be sold back for 65% of what you spent, and can be told which enemy to prefer: first along the path, strongest, or nearest. **Five kinds of enemy** Ordinary thieves, fragile sprinters, huge swarms, armoured ironhides that shrug off direct damage, and garden overlords that take a serious bite out of your carrot if they get through. **Twenty levels across five chapters** Garden Patch, Golden Fields, Night Woods, Frost Plains and Ember Crater — each chapter has its own palette, its own map layouts and its own new problem to solve. Pick a chapter, then follow a winding trail of levels, with your star rating on every stop you have already cleared. Towers unlock as you go rather than all at once, and each one arrives just before the enemy it answers: ice before the sprinters, bombs before the swarms, poison before the armoured units, chain lightning before the big waves. Each level is scored one to three stars based on how much carrot you have left. **Hard mode and endless mode** Once you know the levels, switch to hard mode: the maps stay the same, but each wave grows stronger and denser than the last, and stars are tracked separately. Clear 4-3 to open endless mode, where the waves never stop and your score is how far you get. When it all goes wrong, a nuke clears the screen, at a price that doubles every time. **Breakable obstacles** Rocks, trees, mushrooms, ice blocks and crates sit around the map. Tap to mark as many as you like, and your towers will chip away at them, earliest mark first, whenever no enemy is in range, so clearing never costs you a leak. Breaking one pays gold and frees the tile to build on. Crates take the longest and pay the most. Sun, Moon and Rocket damage obstacles on their own, without being told. **Also included** * Speed control - play at 1x, 2x or 3x * Call waves early for bonus gold * Drag to position a tower and see its range before you commit * Automatic save, so you can put it down mid-wave and come back later * Interface in English, Traditional Chinese and Simplified Chinese, switchable in game **Free software, all the way down** Released under the GNU General Public License v3.0 or later. There are no proprietary assets in this app, because there are effectively no asset files at all: the artwork is drawn with vector shapes and system emoji, and every sound effect and the background music are synthesised by the app itself the first time it runs. Nothing is downloaded, and nothing is borrowed.
publisher
78ce6faa72264387284e647ba6938995735ec8c7d5c5a65737e55130f026307d
first seen
2026-10-03T04:00:52.002222+00:00
last event
2026-10-25 14:17 UTC
install
zapstore.dev or any Zapstore-compatible client
topics
#strategy game

source & build

repository
https://github.com/acidefluorhydrique/carrot
arch flags
android-arm64-v8a
manifest
missing

releases (kind 30063)

2 releases indexed; latest 1.2.0.

versionchannelreleasedevent
1.2.0 main 2026-10-25 14:17 UTC 3348f527…
1.1.2 main 2026-10-02 17:38 UTC ff60b937…

assets & verification

Every app, release and asset event is schnorr-verified (NIP-01 id + signature) before it enters the catalog, and assets are content-addressed by sha256. We subscribe read-only to the catalog relay — never write to it.

1.2.0 — io.github.acidefluorhydrique.carrot_5.apk

sha256
11a15087ce6f70e4150b846620607cd40c131b27506eaa9d452bc6c11f743dbc
size
2.6 MB
archs
android-arm64-v8a
version code
5
apk cert sha256
6e92f33be91c913ebab8631ec28851f052669b3f7d7acef2a6b996818b18983a
download
io.github.acidefluorhydrique.carrot_5.apk

1.1.2 — io.github.acidefluorhydrique.carrot_4.apk

sha256
e0440daed0d8532d745d2d5e2ab3bd5e4d86d5c101be5f677a7c19f6da1d3332
size
2.6 MB
archs
android-arm64-v8a, android-armeabi-v7a, android-x86, android-x86_64
version code
4
apk cert sha256
6e92f33be91c913ebab8631ec28851f052669b3f7d7acef2a6b996818b18983a
download
io.github.acidefluorhydrique.carrot_4.apk

Showing the newest 2 asset descriptors; the full set is in /api/apps/78ce6faa…